Evaluating Interactive Assessment Features of an Web-Based Learning System Using UEQ

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DOI:

https://doi.org/10.15408/aism.v9i2.51337

Abstract

Object-Oriented Programming (OOP) is one of the most conceptually demanding subjects in vocational software engineering education. However, students are usually assessed with multiple-choice items that test recognition rather than their ability to construct code. Fill-in-the-blank and radio-button formats address this gap in complementary ways. However, their combined use in a single vocational OOP platform has not been evaluated from a user-experience perspective. The purpose of this study is to evaluate the user experience of OOPedia. This web-based OOP learning system integrates both formats and positions the results against the UEQ international benchmark. The study used a two-stage method: OOPedia was first developed using a prototype development methodology, and its user experience was measured using the User Experience Questionnaire (UEQ) across six dimensions. Participants were 32 Software Engineering (SE) students, aged 16–17, taking the OOP course at a vocational high school in Malang, Indonesia, all of whom had used both features beforehand. Dimension means were tested against the neutral midpoint using one-sample t-tests, compared with the UEQ global benchmark, and assessed for reliability using Cronbach's α. The results show that all six dimensions scored significantly above neutral (p < 0.001) and met the benchmark: Stimulation and Attractiveness reached the Excellent band, and the other four reached Good or Above Average. In contrast, novelty showed low reliability (α = 0.52) and was reported with caution. The practical impact is an empirical UX baseline that designers of school e-learning platforms can use when selecting interactive assessment formats, ahead of the controlled learning-outcome study recommended as future work.

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Author Biographies

  • Dimas Wahyu Wibowo, Politeknik Negeri Malang

    Dimas Wahyu Wibowo received the S.T. and M.T. degrees in Information Technology from Politeknik Negeri Malang, Indonesia. He is currently a Senior Lecturer at the Department of Information Technology, Politeknik Negeri Malang. His research interests include Decision Support Systems, Augmented Reality, Virtual Reality, Mixed Reality, and technology-enhanced learning. He has published extensively in the areas of immersive media for education and interactive learning systems.

  • Venny Meida Hersianty, Politeknik Negeri Malang

    Venny Meida Hersianty . Her research interests include technology-enhanced learning, immersive media applications, cloud computing, and information systems. She has been involved in research on Virtual Reality-based learning media and interactive educational applications.

  • Naufal Yukafi Ridlo, Politeknik Negeri Malang

    Naufal Yukafi Ridlo.His academic interests include web-based application development, object-oriented programming, and technology-enhanced learning. He contributed to the development and implementation of the OOPedia web-based learning system as part of his undergraduate research project.

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Published

2026-10-09

How to Cite

Evaluating Interactive Assessment Features of an Web-Based Learning System Using UEQ. (2026). Applied Information System and Management (AISM), 9(2), 227-236. https://doi.org/10.15408/aism.v9i2.51337