DEVELOPING THE VIRTUAL ATOMS AR LEARNING APP FOR ANDROID
Abstract
Keywords
Full Text:
PDFReferences
Acesta, A., & Nurmaylany, M. (2018). Pengaruh Penggunaan Media Augmented Reality Terhadap Hasil Belajar Siswa. Didaktik : Jurnal Pendidikan Guru Sekolah Dasar, 4(2), 346–352. https://doi.org/doi.org/10.36989/didaktik.v4i2.79
Alper, A., Öztaş, E. Ş., Atun, H., Çınar, D., & Moyenga, M. (2021). A Systematic Literature Review Towards The Research Of Game-Based Learning With Augmented Reality. International Journal Of Technology In Education And Science, 5(2), 224–244. https://doi.org/doi.org/Doi.Org/10.46328/Ijtes.176
Ardian, Z., Ariani, P. E., & ZA, R. N. (2021). Pembuatan Aplikasi Ar Geokul Sebagai Media Pembelajaran Bentuk Molekul Pada Mata Pelajarankimia Di SMA Menggunakan Teknologi Augmentedreality Berbasis Android. Journal of Informatics and Computer Science, 7(2), 68–71. https://doi.org/doi.org/10.33143/jics.Vol7.Iss2.1641
Avila-Garzon, C., Bacca-Acosta, J., Kinshuk, Duarte, J., & Betancourt, J. (2021). Augmented Reality In Education: An Overview Of Twenty-Five Years Of Research. Contemporary Educational Technology, 13(3), 302. https://doi.org/Doi.Org/10.30935/Cedtech/10865
Azrai, E. ., Dewahrani, Y. ., Suryanda, A., Rini, D. ., & Hamam, Z. (2024). The urgency of developing augmented reality-based biology learning media on genetic substance material. JPBIO (Jurnal Pendidikan Biologi), 9(1), 01–10. https://doi.org/doi.org/10.31932/jpbio.v9i1.2950
Bau, C. P. E., Olii, S., & Pakaya, N. (2022). Perbandingan Motivasi Belajar Pada Mata Pelajaran Kimia Sebelum Dan Sesudah Penerapan Media Pembelajaran Augmented Reality Chemistry. INVERTED: Journal of Information Technology Education, 2(1), 44–53. https://doi.org/doi.org/10.37905/inverted.v2i1.12978
Buchner, J., & Kerres, M. (2023). Media comparison studies dominate comparative research on augmented reality in education. Computers and Education, 195(December 2022), 104711. https://doi.org/10.1016/j.compedu.2022.104711
Cai, S., Wang, X., & Chiang, F.-K. (2014). A Case Study Of Augmented Reality Simulation System Application In A Chemistry Course. Computers In Human Behavior, 37, 31–40. https://doi.org/Doi.Org/10.1016/J.Chb.2014.04.018
Chen, S.-Y., & Liu, S.-Y. (2020). Using Augmented Reality To Experiment With Elements In A Chemistry Course. Computers In Human Behavior, 111(106418). https://doi.org/doi.org/10.1016/j.chb.2020.106418
Elford, D., Lancaster, S. J., & Jones, G. A. (2023). Augmented reality and worked examples: Targeting organic chemistry competence. Computers & Education: X Reality, 2(November 2022), 100021. https://doi.org/10.1016/j.cexr.2023.100021
Fakhrudin, A., & Kuswidyanarko, A. (2020). Pengembangan Media Pembelajaran Ipa Sekolah Dasar Berbasis Augmented Reality Sebagai Upaya Mengoptimalkan Hasil Belajar Siswa. Jurnal Muara Pendidikan, 5(2), 771–776. https://doi.org/DOI: 10.52060/mp.v5i2.424
Hake, R. . (2002). Relationship of Individual Student Normalized Learning Gains in Mechanics With Gender, High School Physics and Pretest Scores on Mathematical and Spatial Visualization.
Hardiyanti, D., Rosyadi, R., & Mellawaty, M. (2020). Implementasi Augmented Reality (AR) untuk Membantu Siswa Belajar Geometri di Masa Pandemi di SMPN 1 Sindang. Integral: Pendidikan Matematika, 11(2), 40–50. https://doi.org/doi.org/10.32534/jnr.v11i2
Herman, M., Rahmi, E., Hanifan, N., & Herman, H. (2022). Pengembangan Media Pembelajaran Augmented Reality Berbasis Android Terintegrasi Nilai Keislaman pada Materi Larutan Elektrolit dan Non Elektrolit untuk Tingkat SMA/MA. Edukatif : Jurnal Ilmu Pendidikan, 4(3), 5025 – 5038. https://doi.org/doi.org/10.31004/edukatif.v4i3.2829
Imbert, N., Vignat, F., Kaewrat, C., & Boonbrahm, P. (2013). Adding physical properties to 3D models in augmented reality for realistic interaction experiments. Procedia Computer Science, 25, 364–369. https://doi.org/10.1016/j.procs.2013.11.044
Kartini, K. ., & Lukman, N. . (2024). Implementasi Media Pembelajaran Berbasis Augmented Reality Mata Pelajaran Molekul Kimia Tingkat SMA . Journal Widya Laksmi: Jurnal Pengabdian Kepada Masyarakat, 4(1), 33–37. https://doi.org/https://doi.org/10.59458/jwl.v4i1.70
Macariu, C., Iftene, A., & Gîfu, D. (2020). Learn chemistry with augmented reality. Procedia Computer Science, 176, 2133–2142. https://doi.org/10.1016/j.procs.2020.09.250
Mashami, R. A., Khaeruman, K., & Ahmadi, A. (2021). Pengembangan Modul Pembelajaran Kontekstual Terintegrasi Augmented Reality untuk Meningkatkan Keterampilan Berpikir Kritis Siswa. Hydrogen: Jurnal Kependidikan Kimia, 9(2), 66–77. https://doi.org/doi.org/10.33394/hjkk.v9i2.4500
Maulid, T. A., Maulana, & Isrok’atun. (2024). Keterampilan Guru dalam Membuat Media Pembelajaran Digital dengan Menggunakan Artificial Intelligence Aplikasi Canva. Didaktika: Jurnal Kependidikan, 13(1), 281–294. https://doi.org/doi.org/10.58230/27454312.485
Midak, L. Y., Kravets, I. V, Kuzyshyn, O. V, Baziuk, L. V, & Buzhdyhan, K. V. (2021). Specifics Of Using Image Visualization Within Education Of The Upcoming Chemistry Teachers With Augmented Reality Technology. Journal Of Physics: Conference Series, 1840(1), 1–8. https://doi.org/DOI 10.1088/1742-6596/1840/1/012013
Mustaqim, I., & Kurniawan, N. (2017). Pengembangan Media Pembelajaran Berbasis Augmented Reality. Jurnal Edukasi Elektro, 1(1), 36–48. https://doi.org/10.21831/jee.v1i1.13267
Nasution, N. E. A., Iwan, Saputro, A. N. C., Tanjung, D. S., Kunusa, W. R., Sukristiningsih, Rohimajaya, N. A., Hamer, W., Tangio, J. S., Nurdiyanti, A., Ridwan, M., & Sumanik, N. B. (2023). Keterampilan Esensial Peserta Didik Abad 21 dan Asesmen. Yayasan Kita Menulis.
Nechypurenko, P. ., Stoliarenko, V., Starova, T., Selivanova, T., Markova, O. ., Modlo, Y. ., & Shmeltser, E. . (2020). Development and implementation of educational resources in chemistry with elements of augmented reality. International Workshop on Augmented Reality in Education, 156–167. https://doi.org/DOI:10.31812/123456789/3751
Nurillah, H. S., Fatayah, F., & Purwanto, K. K. (2023). Penggunaan Media Augmented Reality Berbasis Android Terhadap Peningkatakan Prestasi Belajar Siswa Pada Materi Ikatan Kimia. UNESA Journal of Chemical Education, 12(1), 17-22,. https://doi.org/doi.org/10.26740/ujced.v12n1.p17-22
Nurroniah, Z., Sani, S. ., Wulandari, R. ., Kusumaningtyas, N. ., Sefanda, S. ., & Nuraini, L. (2023). Pengembangan Augmented Learning Berbasis Etnosains Tari Lahbako Untuk Literasi Sains Dan Minat Pada Konsep Gerak Melingkar. Edusains, 15(2), 164–175. https://doi.org/doi.org/10.15408/es.v13i2.35194
Padang, F. A. L., Ramlawati, R., & Yunus, S. R. (2022). Media Assemblr Edu Berbasis Augmented Reality Untuk Meningkatkan Hasil Belajar Materi Sistem Organisasi Kehidupan Makhluk Hidup. Diklabio: Jurnal Pendidikan Dan Pembelajaran Biologi, 6(1), 38–46. https://doi.org/doi.org/10.33369/diklabio.6.1.38-46
Pradana, R. W. (2020). Penggunaan Augmented Reality Pada Sekolah Menengah Atas Di Indonesia. Jurnal Teknologi Pendidikan, 5(1), 97–115. https://doi.org/doi.org/10.33394/jtp.v5i1.2857
Rebello, C. M., Deiró, G. F., Knuutila, H. K., Moreira, L. C. de S., & Nogueira, I. B. R. (2024). Augmented reality for chemical engineering education. Education for Chemical Engineers, 47(February), 30–44. https://doi.org/10.1016/j.ece.2024.04.001
Rio, B., Assidiq, M., & Syarli. (2023). Aplikasi Pembelajaran Sains Kimia Pada Smk Bigem (Bina Genari Mandiri) Berbasis Augmented Reality (Ar). Journal Peqguruang: Conference Series, 5(2), 861–869. https://doi.org/DOI: 10.35329/jp.v5i2.4419
Sa’adi, P., Misbah, M., Arlinda, R., Harto, M., & Muhammad, N. (2023). Bibliometric Analysis: Augmented Reality in Science Education Research Trends. Jurnal Penelitian Pendidikan IPA, 10(1), 12–24. https://doi.org/doi.org/10.29303/jppipa.v10i1.6547
Setiawan, A., Rostiningsih, S., & Widodo, T. . (2019). Augmented reality application for chemical bonding based on Android. International Journal of Electrical and Computer Engineering, 9(1), 445–451. https://doi.org/doi.org/10.11591/ijece.v9i1.pp445-451
Silva, M., Bermúdez, K., & Caro, K. (2023). Effect of an augmented reality app on academic achievement, motivation, and technology acceptance of university students of a chemistry course. Computers & Education: X Reality, 2, 100022. https://doi.org/https://doi.org/10.1016/j.cexr.2023.100022
Sommerauer, P., & Müller, O. (2014). Augmented reality in informal learning environments: A field experiment in a mathematics exhibition. Computer & Education, 79, 59–68. https://doi.org/https://doi.org/10.1016/j.compedu.2014.07.013
Sugiyono, S. (2018). Metode Penelitian Kualitatif dan Kuantitatif dan R&D. Alfabeta.
Suhartini, E., & Haerani, R. P. . (2022). Pengembangan E-Modul Berbasis Stem Tentang Isu Sosiosaintifik Hutan Hujan Tropis Kalimantan Timur. Edusains, 14(2), 137–147.
https://doi.org/doi.org/10.15408/es.v13i2.28745
Sumanik, N. B. (2022). Pengembangan Lembar Kerja Peserta Didik Elektronik Berbasis Literasi Sains untuk Melatih Kemampuan Berpikir Kritis. PAEDAGOGIA, 25(2), 147–161. https://doi.org/10.20961/PAEDAGOGIA.V25I2.64080
Sumanik, N. B., Parlindungan, J. Y., Andari, G., & Siregar, L. F. (2021). Analisis Persepsi Mahasiswa Terhadap Penggunaan Quizizz Sebagai Evaluasi Hasil Belajar disertai Asessment Online. Musamus Journal of Science Education, 4(1), 014–021. https://doi.org/10.35724/MJOSE.V4I1.3983
Sumanik, N. B., Siregar, L. F., Pasaribu, Y. P., & Buyang, Y. (2023). Literature Study: Liveworksheet as a Science Learning Media Electronic Student Worksheet in The Merdeka Curriculum. Technium Social Sciences Journal, 49(1), 374–384.
https://doi.org/https://doi.org/10.47577/tssj.v49i1.9828
Supriadi, S., Wildan, W., Siahaan, J., Muntari, M., & Haris, M. (2023). Pengembangan Media Pembelajaran Kimia Berbasis Teknologi Augmented Reality (Ar) Untuk Melatih Model Mental Siswa. Chemistry Education Practice, 6(1), 8–14. https://doi.org/0.29303/cep.v6i1.4206
Syam, S., B, M. R., Zainuri, H., Purba, S., Ramadhina, R., Mirfan, M., Parrangan, J., Harahap, A. L., Ritonga, M. W., Sumanik, N. B., Mubarak, Ferwati, W., & Simarmata, J. (2023). Pendidikan 4.0: Membangun Masa Depan Melalui Inovasi dan Teknologi. Yayasan Kita Menulis.
Untari, R. S., Hasanah, F. N., Wardana, M. D. K., & Jazuli, M. I. (2022). Pengembangan Augmented Reality (AR) Berbasis Android Pada Pembelajaran Pemodelan Bangun Ruang 3D. Jurnal Pendidikan: Teori, Penelitian, Dan Pengembangan, 7(5), 190–196. https://doi.org/DOI: 10.17977/jptpp.v7i5.15238
Wilkins, H. V., Spikmans, V., Ebeyan, R., & Riley, B. (2024). Application of augmented reality for crime scene investigation training and education. Science and Justice, 64(3), 289–296. https://doi.org/10.1016/j.scijus.2024.03.005
DOI: https://doi.org/10.15408/es.v16i1.37569 Abstract - 0 PDF - 0
Refbacks
- There are currently no refbacks.
Copyright (c) 2024 EDUSAINS
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0).
EDUSAINS. P-ISSN:1979-7281;E-ISSN:2443-1281
Â
Â